Flesh // Blood

Sorcery // Sorcery · {3}{B}{G} // {R}{G}

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)
//
Target creature you control deals damage equal to its power to any target.
Fuse (You may cast one or both halves of this card from your hand.)

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